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CPUX-F인증덤프샘플다운, CPUX-F시험대비덤프최신자료 & CPUX-F높은통과율시험대비공부자료
CPUX-F 시험대비 덤프 최신자료 - UXQB Certified Professional for Usability and User Experience - Foundation Level 시험은 유용한 IT자격증을 취득할수 있는 시험중의 한과목입니다, ISQI CPUX-F 인증덤프샘플 다운 IT업종 종사자라면 국제승인 IT인증자격증을 취득하는것이 자신을 업그레이드하는것과 같습니다, CPUX-F덤프결제는 Credit Card을 통한 온라인결제입니다, 응시 전ISQI CPUX-F인증시험덤프로 최고의 시험대비준비를 하시기 바랍니다, Itexamdump CPUX-F 시험대비 덤프 최신자료는 모든 IT관련 인증시험자료를 제공할 수 있는 사이트입니다, ISQI CPUX-F 덤프는 pdf버전과 소프트웨어버전으로만 되어있었는데 최근에는 휴대폰에서가 사용가능한 온라인버전까지 개발하였습니다.
더구나 성공만 한다면 감옥에 갇혀 있는 엘렌도 구해 낼 수 있었다, 남편에게 고백CPUX-F퍼펙트 최신 덤프공부받은 부인은 한동안 일어서지 못했다, 사실 오랫동안 해외에서 지냈으니 당연한 일이었다.둘이 아는 사이, 네가 언제부터 차를 저렇게 예쁜 유리 주전자에 담아 마셨냐?
쓰러져 있는 자의 의복이 낯설다, 그가 깨어나면 안 되니까, 아니 그냥https://www.itexamdump.com/uxqb-certified-professional-for-usability-and-user-experience-foundation-level_dumps13308.html서우리 대리가 모든 잘못을 한 거라고, 가증스러운 새끼, 제게 얼마나 잘해주시는지 몰라요, 높게 올려묶은 당근색 머리칼이 가장 먼저 눈에 들어왔다.
강일이 이를 꾹 물고 있다가 조용히 물었다, 다리가 풀렸다, 우리 아버지CPUX-F최신 인증시험 공부자료좋다 말았네, 도통 무슨 말을 하는지 계화는 알 수가 없었다, 아이는 끝내 주검이 되어 돌아왔다, 숨 막히게 달콤한 음성이 소호의 말문을 틀어막았다.
심법이면 충분했습니다, 유곤은 못마땅한 목소리로 보이지 않는 유령을 대했CPUX-F인증덤프샘플 다운다, 그 모습이 안타깝다가도 불안하고, 분노하다가도 초조하다, 얼마간 찾다가 포기할 거로 생각했거든, 자꾸 가까이, 더 가까이 다가가고 싶어진다.
이 잘생긴 얼굴을 더 볼 수 있다는데 마다할 리가, 거긴 좀 민감한 곳이니 조심해요, CPUX-F시험대비 덤프 최신자료놈들은 미들랜드의 해안 경계선을 하늘로 넘어올 셈인 거야, 그런데 등골에 누군가 차가운 입김을 불어놓은 듯 싸늘했다, 그중 한 줄의 글이 교일헌의 눈에 들어왔다.
무려 한 달간입니다, 우리의 행로와 발각된다면, CPUX-F높은 통과율 시험대비 공부자료오늘의 작전은 실패하게 될 것이다, 가뜩이나 영량이 우울해서 뒤숭숭한데, 그러려고 결혼 허락한 거야.
UXQB Certified Professional for Usability and User Experience - Foundation Level 덤프 다운받기
NEW QUESTION 46
16. Alice and Bob have a passion for the theatre. For Bob's birthday, Alice decides to buy them both theatre tickets. She goes online to find and book tickets for a production that she thinks they will both enjoy. After the performance, Alice talks to Bob about the whole experience
1. The online ads that attracted Alice to the website claimed "Buy your tickets in under 60 seconds!
Guaranteed!" It took Alice about 5 minutes to buy her tickets. "I couldn't work out how to select my tickets - that made me feel stupid", Alice explains to Bob
2. Alice thought the website looked attractive
3. Once she had selected the tickets, the checkout process seemed easy
4. When Alice and Bob arrived at the theatre, they were told that their printed tickets were not valid; they argued with the usher for ten minutes before someone in the box office confirmed their tickets were genuine and they were allowed in
5. Alice pre-ordered their interval drinks on the website, as they were offering a 2-for-1 deal. When she went to collect the drinks the barman had no record of her order.
6. The description of the credit card transaction that appeared on Alice's bank account was unintelligible; Alice was only able to work out what the transaction was because she recognised the amount. Which one of the following statements about Alice's user experience of the website is correct?
- A. Only issues 1, 2 and 3 affect the user experience
- B. None of the issues 1 -6 affect the user experience
- C. Only issues 2 and 3 affect the user experience
- D. All issues except 6 affect the user experience
- E. Only issue 3 affects the user experience
- F. All issues 1 -6 affect the user experience
Answer: F
Explanation:
Explanation
Usability is the extent to which an interactive system is effective, efficient and satisfying to use in a specified context of use. An interactive system is effective if it supports what users need to do to reach their goals, and if users can figure out how to do it. An interactive system is efficient if it supports users in carrying out their tasks using as few resources as possible. In most cases, this means that users must be able to complete their tasks quickly. An interactive system is satisfying if it is pleasant to use.
User experience (UX) considers satisfaction before, during and after use (whereas usability considers satisfaction only during use). User experience before use may be influenced by company branding, customer reviews, previous interactions, etc. User experience after use may be influenced by product delivery, post-sales support, recent interactions, etc.
NEW QUESTION 47
Which one of the terms below best characterises the following description?
Elena Montgomery, Human Resources Coordinator, Fluid Pharmaceuticals
Elena is 35 years old. She shares an apartment with her boyfriend of 4 years - they have no children. Her favourite pastimes are dancing tango and preparing wonderful tapas. She speaks conversational Spanish.
Elena spends most of her day processing forms that are needed to hire, transfer, or discharge employees in the Marketing department. If something is incomplete or unclear, she takes the time she needs to find the answer.
She is an expert in all relevant forms and procedures.
Elena's goals: Advance in HR, excellence through accuracy; helpfulness; do not fall behind.
- A. Prototype
- B. Use scenario
- C. User group
- D. User group profile
- E. As-is scenario
- F. Persona
Answer: F
Explanation:
Explanation
The context of use is described in user group profiles and personas (who are the users), as-is scenarios (how do users currently do tasks), task models (details about what the tasks are) and user journey maps (how users interact with the interactive system and the organisation providing it).
A user group profile is a generalised description of a collection of users with the same or similar personal characteristics and context of use related to the interactive system.
A persona is a description of a fictitious but realistic user and what he or she intends to do when using the interactive system.
An as-is scenario is a narrative text description of the procedure a specific user currently follows to complete one or more tasks, A task model is a list of subtasks for each task which the user has to complete to reach their goals. Task models help the design team to design the right solution for each task. User journey maps provide an overview of the touchpoints where users interact with the interactive system and the organisation providing the interactive system. They help stakeholders and user experience professionals understand and optimise the user experience.
A user group profile is a generalised description of a collection of users with the same or similar personal characteristics and context of use related to the interactive system.
A persona is a description of a fictitious but realistic user and what he or she intends to do when using the interactive system.
The main purpose of personas and as-is scenarios is to identify user needs and make it easier for designers, developers and other stakeholders to understand who the users are, what they do, what their obstacles are, and to facilitate discussions within the design team.
NEW QUESTION 48
Fill in the blanks:
The main purpose of personas and___________is to identify user needs and make it easier for designers, developers and other stakeholders to understand who the users are, what they do, what their obstacles are, and to facilitate discussions within the design team.
Answer:
Explanation:
1. as-is scenarios
As-is scenario
A narrative text description of the procedure a specific user currently follows to complete one or more tasks.
Notes:
1. The specific user in the scenario is often a persona.
2. As-is scenarios are created by a user experience professional based on results from observation and contextual interviews.
3. As-is scenarios are a suitable basis for developing personas as thinking about users in their current context of use involves thinking about what they want to do, and thinking about activities involves thinking about who will be undertaking them.
4. As-is scenarios are reviewed by users to detect misunderstandings that may have occurred during contextual interview.
NEW QUESTION 49
Which one of the following statements is INCORRECT?
- A. Usability evaluation is most important during the phase "Analysis: understand and specify the context of use" *
- B. Usability evaluation is a key element in an iterative humancentred design process
- C. Usability evaluations should be conducted as early as possible, because problems that are discovered early are cheaper to correct than problems that are detected late in the development
- D. Paper prototypes are suitable for usability evaluation
- E. Usability evaluation is always required in human-centred design
- F. Usability evaluation continues until the user requirements are met
Answer: A
Explanation:
Explanation
Usability evaluation is a part of the phase: "Evaluate the design against user requirements" Usability tests may occur at any time during the human-centred design process, from early analysis through interactive system delivery and beyond. Usability tests may be based on paper sketches or display mock-ups, as well as on interactive systems under design and completed interactive systems.
NEW QUESTION 50
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