As early as the beginning of 2008, we have been rooted in the virtual game service industry and started to operate. Before the birth of MMOWOW, the core members of our company mainly worked for the top companies of major virtual commodity trading service companies in Europe and America. As a result, our staff are people who have deep insights into online games and are familiar with the full in-game currency transaction process. They also have extensive experience in e-commerce operations, marketing, delivery, customer service and supply chain management.
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  • @mmowowgame am MMOWOW
  • Von 2005-2006 Computer science am Princeton University
    Class of 2005
  • Female
  • Single
  • 12/05/1996
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