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The notion of having no the native capabilities for PC
Cheng's enthusiasm for the project D2R Items was palpable in an interview with him. "I think that 'Diablo Immortal' is going to make a difference in people's opinions on the notion of the mobile version of a game," Cheng told The Washington Post. "That is one of the goals right from the beginning. Let's improve the standards of what people can expect from games that are mobile."
"I have three kids and they're all teenagers. They don't make the same distinction between console, PC , or mobile," Cheng said. "They have a passion for gaming on all sorts of platforms."
The game will be able to have simultaneous launch on PC with full keyboard-and mouse and controller support, in addition to cross progression and cross play that will be mobile-friendly at the time of the start of the game. This choice was made following a beta test when gaming content creators expressed that they'd require an emulated version of the game so that they could showcase it on their stream said Rod Fergusson, general manager of the Diablo franchise.
"The notion of having no the native capabilities for PC and creators of content didn't make me feel good," he said. It was quickly decided to bring the same experience between mobile and PC and to ensure that games function exactly similar to the controls and user interfaces made for desk-bound users. In the end, the concerns from 2018 , about the reason why this game exists morphed into fans asking what the game would be like when it launched and Buy D2R items PC asking for the game to be ported to a PC port.
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