But in particular Blizzard attribute

But in particular Blizzard attribute the problem to D2R Items the old code used in making games and joining them, as well as reading characters from databases. "We did optimize this service in many ways to keep up with modern technology.
But , as we've mentioned before that many of our issues are due to the creation of games," says the post. We are now moving to player behavior.
"We discuss'modern-day player behavior" as it's an interesting idea to contemplate. There wasn't as much information on the web on how to play Diablo II 'correctly' (Baal plays for XP, Pindleskin/Ancient Sewers/etc for Magic Find, etc.).
However, today, a beginner can search for numerous amazing content creators who are able to teach how to play the game in a variety of methods, many with a lot of database load by creating.
loading and even destroying games in quick succession. Although we could have predicted this-with players creating fresh characters on fresh servers, working tirelessly to locate their treasures--we far overestimated the range of experience we discovered from beta testing. "Basically you're too expert and videogame guides can be blamed. (You can check out the top Diablo 2 builds guide here.)
The post concludes by describing what Blizzard are doing to deal with these issues, which include several unsatisfactory solutions.
This includes rate limitation that will stop players from creating too many games in quick sequence, and log-in buy diablo 2 resurrected items queues.
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